Published on January 13, 2005 By wmsco In DesktopX
i have a button that controlls an object that has animation of 13 pic in strip
my problem is the anima. is a wave effect in materializing the object as the final scene this works but the anima. is showing moving to the left i dont need it in left or right movement i need it in one place where it is being called up at soooooooooo if i make it static it does not pick up the anamation strip
so picture if you will a semi transparent screen materializing out of no where it starts as a wave effect untill the screen appears the animation is moving forward when it needs to stay still and vary in transpency untill completetion of the screen so how do i cause the animation to start and to stay in one place static makes the object to be dissapear neverto be seen again doesnot activate


Comments
on Jul 03, 2006
First things first, All the images in the strip need to be the same Height AND Width.
Second thing, you know you have 13 pics in the strip, so in the Animation Settings, set the number of frames to 13, Should be alright then
on Jul 03, 2006
All the images in the strip need to be the same Height AND Width.

This is most important. And not JUST the same size. For example...if you are using png's with transparent backgrounds, each at 256x256. If the images aren't ALL centered the same, you can sometimes get that 'jumpy' effect where your ani seems to jerk to one side from where you had it placed. It may jerk only a few pixels, but it's noticable.

I have no idea what you are animating, but..

Say a face that the eyes are animated and blinking. I make each individual frame and then put them all in one window as layers. Then I center them ALL and save each layer , named and numbered accordingly.

If it's a face with steam coming out of the ears, wich changes the size of the image, make your new window (sorry, when I say windows,I am referring to whatever graphics proggie you are using as you make these)..make your new window the size of the largest of the individual ani frames and put all the frames in that and CENTER them.

I can't help with something that is 'alive' and moving across the screen..but if I had to guess...your image size (transparent background) would be that of the area that you want the ani to move in.

Again, I don't know what you use for graphics. I use PSCS and ImageReady. I have found that transferring the psd's to ImageReady to make the ani frames and then saving as png's, for some reason unknown to me, works better than saving each frame as a png and then editing in ImageReady. The latter seems to throw the size and centering off and I get the jumpy stuff again.

Finally, and I apologize if I am telling you what you already know, there is an awesome tool that someone here turned me onto to put the files together and make the ani, called AniUtil. If you don't already have this little wonder, I would be glad to send you one.

I'm also sorry if none of this made sense.
on Jul 03, 2006
AniUtil (courtesy of the CursorXP home page) http://www.cursorxp.com/files/AniUtil.zip
on Jul 04, 2006
1/13/2005 7:17:36 PM wmsco

January 13th two thousand and five - no wonder i'm confused.
on Jul 04, 2006
1/13/2005 7:17:36 PM


Sounds like somebody's clock is off or is trying to get trial versions to run longer.
on Jul 04, 2006
or is trying to get trial versions to run longer